![]() % atk, def, hp chests) and a fixed increase (weapon/helmet/shield and the ring). Equipment scalability: the fact that the ideal equipment has a variable increase (i.e. ![]() Base stats of the champion: champions with lower stats can have good multipliers but will be challenging to build to deal as much damage as champions with higher stats and worse multipliers. Ability data: Multiplier, Main stat, number of hits (and other champion specific mechanics) will determine how ability damage stacks The long explanation: in order to assess champions and determine which tier they're on, we need to account for 3 things (not just the multiplier): ![]() Here is the resulting document if anyone wants to check it out. The quick explanation: I reformatted it to be able to work with it more easily, added a few formulated columns to separate the different traits of each ability (blue columns), adjusted mainstats for gear (yellow columns) and computed the resulting damage potential. ![]() IE Helm smasher decreases by 50% then Savage decrease that number by 25%.This morning I saw this post by Stew and I spent a few hours tinkering with the spreadsheet of champion multipliers in order to get some conclusions. Same goes with masteries.Ĭ.DMG Buff can just be added into the Set Bonus C.DMG slot.Iron Brago passive isn't calculated in anywhere.Haven't done much testing on Ignore Armor but pretty sure Helm Smasher and Ignore armor aren't additive. IE if you have two Masteries that add 5% damage, the result is not 10% increase, it is a 10.25% damage increase. These are not additive so you need to fill in each Damage percent separately. ![]() This results will line up perfectly with damage numbers in game. This won't be 100% accurate but close enough numberĭo the same as above but fill in each of your Offensive Stat percent, Stat flat, and C.DMG. On the Gear section just input your champion's Total Stats from Artifacts into the Dark Green Spot Set Bonus > Stat- and your champion's Total C.DMG from artifacts into the next Dark Green Spot Set Bonus > C.DMG. Turned my Damage Calculator into an easy to use spreadsheet.įill in the Champion Info, Masteries, and Passives. ![]()
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